websocket hook created
This commit is contained in:
parent
2222275fc0
commit
fb6ad9761f
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@ -1,46 +1,41 @@
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'use client';
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import { useState, useEffect, useRef } from "react";
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import { useLotteryAuth } from "@/store/useLotteryAuth";
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import { LotteryWinnerDataSimplified } from "@/typings/lottery/lottery.types";
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import LotteryWinnersList from "./winners/LotteryWinnersList";
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import LotterySlotCounter from "./slotCounter/LotterySlotCounter";
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import ReactConfetti from "react-confetti";
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import { useWindowSize } from "react-use";
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import AnimatedText from "@/components/common/AnimatedText";
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import { useWebsocketLottery } from "@/hooks/useWebSocketLottery";
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import { useState, useEffect, useRef } from 'react';
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import { useLotteryAuth } from '@/store/useLotteryAuth';
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import { LotteryWinnerDataSimplified } from '@/typings/lottery/lottery.types';
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import LotteryWinnersList from './winners/LotteryWinnersList';
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import LotterySlotCounter from './slotCounter/LotterySlotCounter';
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import ReactConfetti from 'react-confetti';
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import { useWindowSize } from 'react-use';
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import LotteryCountDownAllert from './countDown/countDownAllert/LotteryCountDownAllert';
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import { AnimatePresence, motion } from 'framer-motion';
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import AnimatedText from '@/components/common/AnimatedText';
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const WEBSOCKET_URL = 'wss://sms.turkmentv.gov.tm/ws/lottery?dst=0506';
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const PING_INTERVAL = 25000;
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const WEBSOCKET_URL = "wss://sms.turkmentv.gov.tm/ws/lottery?dst=0506";
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const SLOT_COUNTER_DURATION = 20000;
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const RECONNECT_INTERVAL = 5000;
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const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) => {
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const LotteryWinnersSection = ({
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lotteryStatus,
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}: {
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lotteryStatus: string;
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}) => {
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// UI States
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const [winners, setWinners] = useState<LotteryWinnerDataSimplified[]>([]);
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const [currentNumber, setCurrentNumber] = useState<string>('00-00-00-00-00');
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const [currentNumber, setCurrentNumber] = useState<string>();
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const [isConfettiActive, setIsConfettiActive] = useState(false);
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const [wsStatus, setWsStatus] = useState<'connecting' | 'connected' | 'error'>('connecting');
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const { width, height } = useWindowSize();
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const { lotteryData } = useLotteryAuth();
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const [isSlotCounterAnimating, setIsSlotCounterAnimating] = useState(false);
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const [winnerSelectingStatus, setWinnerSelectingStatus] = useState<
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'not-selected' | 'is-selecting' | 'selected'
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>('not-selected');
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const [pendingWinner, setPendingWinner] = useState<LotteryWinnerDataSimplified | null>(null);
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// Add new state for display text
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const [displayText, setDisplayText] = useState<string>('...');
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const [winnerText, setWinnerText] = useState<string>('');
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"not-selected" | "is-selecting" | "selected"
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>("not-selected");
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const [pendingWinner, setPendingWinner] =
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useState<LotteryWinnerDataSimplified | null>(null);
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const [displayText, setDisplayText] = useState<string>("...");
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const [winnerText, setWinnerText] = useState<string>("");
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// WebSocket Hook
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const { wsStatus } = useWebsocketLottery(WEBSOCKET_URL);
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const wsRef = useRef<WebSocket | null>(null);
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const pingIntervalRef = useRef<NodeJS.Timeout | null>(null);
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const reconnectTimeoutRef = useRef<NodeJS.Timeout | null>(null);
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const mountedRef = useRef(false);
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let reconnectAttempts: number;
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// Initialize winners from lottery data
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useEffect(() => {
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if (lotteryData?.data.winners) {
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const simplifiedWinners = lotteryData.data.winners.map((winner) => ({
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@ -49,94 +44,31 @@ const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) =>
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ticket: winner.ticket,
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}));
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setWinners(simplifiedWinners);
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setCurrentNumber(lotteryData.data.winners.at(-1)?.ticket || '00-00-00-00-00');
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setCurrentNumber(
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lotteryData.data.winners.at(-1)?.ticket || "00-00-00-00-00"
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);
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}
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}, [lotteryData]);
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useEffect(() => {
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mountedRef.current = true;
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const handleWebSocketMessage = async (event: MessageEvent) => {
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if (!event?.data) return;
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const setupWebSocket = () => {
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if (wsRef.current) return;
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console.log("📩 Message received:", event.data);
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try {
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const socket = new WebSocket(WEBSOCKET_URL);
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wsRef.current = socket;
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socket.addEventListener('open', () => {
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console.log('✅ WebSocket Connected');
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setWsStatus('connected');
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reconnectAttempts = 0; // Reset reconnect attempts
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});
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socket.addEventListener('message', handleWebSocketMessage);
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socket.addEventListener('error', (error) => {
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console.error('❌ WebSocket Error:', error);
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setWsStatus('error');
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});
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socket.addEventListener('close', (event) => {
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console.log('❌ WebSocket Closed:', event);
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console.log(`Code: ${event.code}, Reason: ${event.reason}`);
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setWsStatus('error');
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// Only reconnect if closure is abnormal
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if (event.code !== 1000) {
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reconnectWebSocket();
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}
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});
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} catch (error) {
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console.error('❌ Error creating WebSocket:', error);
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setWsStatus('error');
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reconnectWebSocket();
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}
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};
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const reconnectWebSocket = () => {
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if (!mountedRef.current) return;
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const delay = Math.min(1000 * 2 ** reconnectAttempts, 30000); // Exponential backoff
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reconnectAttempts += 1;
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console.log(`Reconnecting in ${delay / 1000} seconds...`);
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reconnectTimeoutRef.current = setTimeout(() => {
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setupWebSocket();
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}, delay);
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};
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setupWebSocket();
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return () => {
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mountedRef.current = false;
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if (pingIntervalRef.current) {
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clearInterval(pingIntervalRef.current);
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}
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if (reconnectTimeoutRef.current) {
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clearTimeout(reconnectTimeoutRef.current);
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}
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if (wsRef.current) {
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wsRef.current.close();
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wsRef.current = null;
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}
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};
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}, []);
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// WebSocket Message Handler
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const handleWebSocketMessage = async (event: MessageEvent) => {
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if (!mountedRef.current) return;
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try {
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const newWinner = JSON.parse(event.data);
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if (!newWinner || !newWinner.phone || !newWinner.winner_no || !newWinner.ticket) {
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throw new Error('Invalid data format received');
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if (
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!newWinner ||
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!newWinner.phone ||
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!newWinner.winner_no ||
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!newWinner.ticket
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) {
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console.error("❌ Invalid data format received");
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return;
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}
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console.log("🎉 New winner selected:", newWinner);
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const winnerData = {
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client: newWinner.phone,
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winner_no: newWinner.winner_no,
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@ -144,39 +76,72 @@ const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) =>
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};
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setDisplayText(`${winnerData.winner_no}-nji ýeňiji saýlanýar`);
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setWinnerSelectingStatus('is-selecting');
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setWinnerSelectingStatus("is-selecting");
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setPendingWinner(winnerData);
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setCurrentNumber(winnerData.ticket);
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await new Promise((resolve) => setTimeout(resolve, SLOT_COUNTER_DURATION));
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await new Promise((resolve) =>
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setTimeout(resolve, SLOT_COUNTER_DURATION)
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);
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setDisplayText('The winner is');
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setDisplayText("The winner is");
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setWinnerText(winnerData.client);
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setWinnerSelectingStatus('selected');
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setWinnerSelectingStatus("selected");
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setIsConfettiActive(true);
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setWinners((prev) => [...prev, winnerData]);
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setTimeout(() => {
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if (mountedRef.current) {
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setIsConfettiActive(false);
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setWinnerSelectingStatus('not-selected');
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setPendingWinner(null);
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setDisplayText('...');
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setWinnerText('');
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}
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setIsConfettiActive(false);
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setWinnerSelectingStatus("not-selected");
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setPendingWinner(null);
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setDisplayText("...");
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setWinnerText("");
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}, 10000);
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} catch (error) {
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console.error('Error processing message:', error);
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setDisplayText('Error processing winner');
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};
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if (wsStatus === "connected" && !wsRef.current) {
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console.log("✅ WebSocket connected");
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wsRef.current = new WebSocket(WEBSOCKET_URL);
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wsRef.current.addEventListener("message", handleWebSocketMessage);
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wsRef.current.addEventListener("error", (error) => {
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console.error("❌ WebSocket error:", error);
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});
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wsRef.current.addEventListener("close", (event) => {
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console.log("❌ WebSocket closed:", event);
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});
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// Set up ping to keep connection alive
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const pingInterval = setInterval(() => {
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if (wsRef.current?.readyState === WebSocket.OPEN) {
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console.log("📤 Sending ping");
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wsRef.current.send(JSON.stringify({ type: "ping" }));
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}
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}, RECONNECT_INTERVAL);
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// Cleanup on unmount
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return () => {
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console.log("🔌 Cleaning up WebSocket connection");
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if (wsRef.current) {
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wsRef.current.close();
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wsRef.current = null;
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}
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clearInterval(pingInterval);
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};
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} else if (wsStatus === "connecting") {
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console.log("🔄 WebSocket connecting...");
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} else if (wsStatus === "error") {
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console.log("❗ WebSocket error detected");
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}
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};
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}, [wsStatus]);
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return (
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<section>
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{wsStatus === 'error' && (
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{wsStatus === "error" && (
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<div className="text-red-500 text-center mb-2">
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Connection error. Please refresh the page.
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Websocket connection error.
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</div>
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)}
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{isConfettiActive && (
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@ -188,25 +153,19 @@ const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) =>
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numberOfPieces={1000}
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tweenDuration={10000}
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run={true}
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colors={[
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'linear-gradient(45deg, #5D5D72, #8589DE)',
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'linear-gradient(45deg, #E1E0FF, #575992)',
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'#8589DE',
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'#575992',
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'#E1E0FF',
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'#BA1A1A',
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]}
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/>
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</div>
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)}
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<div className="container">
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<div
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className="flex flex-col items-center rounded-[32px] gap-[40px]"
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style={{ background: 'linear-gradient(180deg, #F0ECF4 0%, #E1E0FF 43.5%)' }}>
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style={{
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background: "linear-gradient(180deg, #F0ECF4 0%, #E1E0FF 43.5%)",
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}}
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>
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<div className="flex items-center justify-center w-full min-h-[240px]">
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{winnerSelectingStatus === 'not-selected' ||
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winnerSelectingStatus === 'is-selecting' ? (
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{winnerSelectingStatus === "not-selected" ||
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winnerSelectingStatus === "is-selecting" ? (
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<AnimatedText
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text={displayText}
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className="text-center flex items-center justify-center text-[100px] leading-[108px] text-[#E65E19]"
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@ -227,7 +186,12 @@ const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) =>
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)}
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</div>
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<div className="z-10">
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<LotterySlotCounter numberString={currentNumber} isAnimating={isSlotCounterAnimating} />
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{currentNumber && (
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<LotterySlotCounter
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numberString={currentNumber}
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isAnimating={false}
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/>
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)}
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</div>
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<div className="flex gap-6 rounded-[12px] flex-1 w-full items-center justify-center sm:pb-[62px] pb-[32px] px-4">
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<LotteryWinnersList winners={winners} />
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@ -1,24 +1,27 @@
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'use client';
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import Image from 'next/image';
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import React, { useEffect, useState } from 'react';
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import SlotCounter from 'react-slot-counter';
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import { useMediaQuery } from 'usehooks-ts';
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"use client";
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import Image from "next/image";
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import React, { useEffect, useState } from "react";
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import SlotCounter from "react-slot-counter";
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import { useMediaQuery } from "usehooks-ts";
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interface LotterySlotCounterProps {
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numberString: string;
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isAnimating: boolean;
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}
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const LotterySlotCounter = ({ numberString, isAnimating }: LotterySlotCounterProps) => {
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const LotterySlotCounter = ({
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numberString,
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isAnimating,
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}: LotterySlotCounterProps) => {
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const [formattedNumber, setFormattedNumber] = useState(numberString);
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useEffect(() => {
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const formatted = numberString.replace(/-/g, ',');
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const formatted = numberString.replace(/-/g, ",");
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setFormattedNumber(formatted);
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}, [numberString]);
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const tablet = useMediaQuery('(max-width: 769px)');
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const mobile = useMediaQuery('(max-width: 426px)');
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const tablet = useMediaQuery("(max-width: 769px)");
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const mobile = useMediaQuery("(max-width: 426px)");
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return (
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<div className="relative w-fit">
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@ -62,21 +65,23 @@ const LotterySlotCounter = ({ numberString, isAnimating }: LotterySlotCounterPro
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className="flex items-center h-fit md:max-w-[1132px] sm:max-w-[640px] max-w-[324px] w-full justify-center text-white md:py-4 md:px-6 rounded-full overflow-y-hidden overflow-x-visible relative border-4 border-lightPrimary"
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style={{
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background:
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'linear-gradient(180deg, #454673 0%, #575992 10.5%, #575992 90%, #454673 100%)',
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boxShadow: '0px 4px 4px 0px #00000040',
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}}>
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"linear-gradient(180deg, #454673 0%, #575992 10.5%, #575992 90%, #454673 100%)",
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boxShadow: "0px 4px 4px 0px #00000040",
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}}
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>
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{/* Highlight */}
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<div
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className="absolute top-[50%] -translate-y-1/2 left-0 w-full h-full"
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style={{
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background:
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'linear-gradient(180deg, rgba(87, 89, 146, 0) 0%, #7274AB 50%, rgba(87, 89, 146, 0) 100%)',
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}}></div>
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"linear-gradient(180deg, rgba(87, 89, 146, 0) 0%, #7274AB 50%, rgba(87, 89, 146, 0) 100%)",
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}}
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></div>
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<div className="z-10">
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<SlotCounter
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value={formattedNumber}
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startValue={formattedNumber}
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// startValue={formattedNumber}
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startValueOnce
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charClassName="rolling-number"
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separatorClassName="slot-seperator"
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@ -0,0 +1,45 @@
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import { useState, useEffect, useRef } from "react";
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export const useWebsocketLottery = (
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url: string,
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reconnectInterval: number = 20000
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) => {
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const [wsStatus, setWsStatus] = useState<
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"connecting" | "connected" | "error"
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>("connecting");
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const wsRef = useRef<WebSocket | null>(null);
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const reconnectTimeoutRef = useRef<NodeJS.Timeout | null>(null);
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useEffect(() => {
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const setupWebSocket = () => {
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const socket = new WebSocket(url);
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wsRef.current = socket;
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socket.addEventListener("open", () => setWsStatus("connected"));
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socket.addEventListener("error", () => setWsStatus("error"));
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socket.addEventListener("close", () => reconnectWebSocket());
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};
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const reconnectWebSocket = () => {
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reconnectTimeoutRef.current = setTimeout(() => {
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setupWebSocket();
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}, reconnectInterval);
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};
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setupWebSocket();
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return () => {
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if (reconnectTimeoutRef.current)
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clearTimeout(reconnectTimeoutRef.current);
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if (wsRef.current) wsRef.current.close();
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};
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}, [url, reconnectInterval]);
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const sendMessage = (message: string) => {
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if (wsRef.current?.readyState === WebSocket.OPEN) {
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wsRef.current.send(message);
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}
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};
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return { wsStatus, sendMessage };
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};
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