turkmentv_front/components/lottery/LotteryWinnersSection.tsx

206 lines
6.6 KiB
TypeScript

import { useState, useEffect, useRef } from "react";
import { useLotteryAuth } from "@/store/useLotteryAuth";
import { LotteryWinnerDataSimplified } from "@/typings/lottery/lottery.types";
import LotteryWinnersList from "./winners/LotteryWinnersList";
import LotterySlotCounter from "./slotCounter/LotterySlotCounter";
import ReactConfetti from "react-confetti";
import { useWindowSize } from "react-use";
import AnimatedText from "@/components/common/AnimatedText";
import { useWebsocketLottery } from "@/hooks/useWebSocketLottery";
const WEBSOCKET_URL = "wss://sms.turkmentv.gov.tm/ws/lottery?dst=0506";
const SLOT_COUNTER_DURATION = 20000;
const RECONNECT_INTERVAL = 5000;
const LotteryWinnersSection = ({
lotteryStatus,
}: {
lotteryStatus: string;
}) => {
// UI States
const [winners, setWinners] = useState<LotteryWinnerDataSimplified[]>([]);
const [currentNumber, setCurrentNumber] = useState<string>();
const [isConfettiActive, setIsConfettiActive] = useState(false);
const { width, height } = useWindowSize();
const { lotteryData } = useLotteryAuth();
const [winnerSelectingStatus, setWinnerSelectingStatus] = useState<
"not-selected" | "is-selecting" | "selected"
>("not-selected");
const [pendingWinner, setPendingWinner] =
useState<LotteryWinnerDataSimplified | null>(null);
const [displayText, setDisplayText] = useState<string>("...");
const [winnerText, setWinnerText] = useState<string>("");
// WebSocket Hook
const { wsStatus } = useWebsocketLottery(WEBSOCKET_URL);
const wsRef = useRef<WebSocket | null>(null);
useEffect(() => {
if (lotteryData?.data.winners) {
const simplifiedWinners = lotteryData.data.winners.map((winner) => ({
client: winner.client,
winner_no: winner.winner_no,
ticket: winner.ticket,
}));
setWinners(simplifiedWinners);
setCurrentNumber(
lotteryData.data.winners.at(-1)?.ticket || "00-00-00-00-00"
);
}
}, [lotteryData]);
useEffect(() => {
const handleWebSocketMessage = async (event: MessageEvent) => {
if (!event?.data) return;
console.log("📩 Message received:", event.data);
const newWinner = JSON.parse(event.data);
if (
!newWinner ||
!newWinner.phone ||
!newWinner.winner_no ||
!newWinner.ticket
) {
console.error("❌ Invalid data format received");
return;
}
console.log("🎉 New winner selected:", newWinner);
const winnerData = {
client: newWinner.phone,
winner_no: newWinner.winner_no,
ticket: newWinner.ticket,
};
setDisplayText(`${winnerData.winner_no}-nji ýeňiji saýlanýar`);
setWinnerSelectingStatus("is-selecting");
setPendingWinner(winnerData);
setCurrentNumber(winnerData.ticket);
await new Promise((resolve) =>
setTimeout(resolve, SLOT_COUNTER_DURATION)
);
setDisplayText("The winner is");
setWinnerText(winnerData.client);
setWinnerSelectingStatus("selected");
setIsConfettiActive(true);
setWinners((prev) => [...prev, winnerData]);
setTimeout(() => {
setIsConfettiActive(false);
setWinnerSelectingStatus("not-selected");
setPendingWinner(null);
setDisplayText("...");
setWinnerText("");
}, 10000);
};
if (wsStatus === "connected" && !wsRef.current) {
console.log("✅ WebSocket connected");
wsRef.current = new WebSocket(WEBSOCKET_URL);
wsRef.current.addEventListener("message", handleWebSocketMessage);
wsRef.current.addEventListener("error", (error) => {
console.error("❌ WebSocket error:", error);
});
wsRef.current.addEventListener("close", (event) => {
console.log("❌ WebSocket closed:", event);
});
// Set up ping to keep connection alive
const pingInterval = setInterval(() => {
if (wsRef.current?.readyState === WebSocket.OPEN) {
console.log("📤 Sending ping");
wsRef.current.send(JSON.stringify({ type: "ping" }));
}
}, RECONNECT_INTERVAL);
// Cleanup on unmount
return () => {
console.log("🔌 Cleaning up WebSocket connection");
if (wsRef.current) {
wsRef.current.close();
wsRef.current = null;
}
clearInterval(pingInterval);
};
} else if (wsStatus === "connecting") {
console.log("🔄 WebSocket connecting...");
} else if (wsStatus === "error") {
console.log("❗ WebSocket error detected");
}
}, [wsStatus]);
return (
<section>
{wsStatus === "error" && (
<div className="text-red-500 text-center mb-2">
Websocket connection error.
</div>
)}
{isConfettiActive && (
<div className="fixed top-0 left-0 z-50">
<ReactConfetti
width={width}
height={height}
recycle={false}
numberOfPieces={1000}
tweenDuration={10000}
run={true}
/>
</div>
)}
<div className="container">
<div
className="flex flex-col items-center rounded-[32px] gap-[40px]"
style={{
background: "linear-gradient(180deg, #F0ECF4 0%, #E1E0FF 43.5%)",
}}
>
<div className="flex items-center justify-center w-full min-h-[240px]">
{winnerSelectingStatus === "not-selected" ||
winnerSelectingStatus === "is-selecting" ? (
<AnimatedText
text={displayText}
className="text-center flex items-center justify-center text-[100px] leading-[108px] text-[#E65E19]"
/>
) : (
<div className="flex flex-col items-center justify-center">
<AnimatedText
text={displayText}
className="text-center text-[56px] leading-[64px] text-[#E65E19]"
/>
{winnerText && (
<AnimatedText
text={winnerText}
className="text-center text-[80px] leading-[88px] text-[#E65E19]"
/>
)}
</div>
)}
</div>
<div className="z-10">
{currentNumber && (
<LotterySlotCounter
numberString={currentNumber}
isAnimating={false}
/>
)}
</div>
<div className="flex gap-6 rounded-[12px] flex-1 w-full items-center justify-center sm:pb-[62px] pb-[32px] px-4">
<LotteryWinnersList winners={winners} />
</div>
</div>
</div>
</section>
);
};
export default LotteryWinnersSection;