turkmentv_front/components/lottery/LotteryWinnersSection.tsx

242 lines
7.9 KiB
TypeScript

'use client';
import { useState, useEffect, useRef } from 'react';
import { useLotteryAuth } from '@/store/useLotteryAuth';
import { LotteryWinnerDataSimplified } from '@/typings/lottery/lottery.types';
import LotteryWinnersList from './winners/LotteryWinnersList';
import LotterySlotCounter from './slotCounter/LotterySlotCounter';
import ReactConfetti from 'react-confetti';
import { useWindowSize } from 'react-use';
import LotteryCountDownAllert from './countDown/countDownAllert/LotteryCountDownAllert';
import { AnimatePresence, motion } from 'framer-motion';
import AnimatedText from '@/components/common/AnimatedText';
const WEBSOCKET_URL = 'wss://sms.turkmentv.gov.tm/ws/lottery?dst=0506';
const PING_INTERVAL = 25000;
const SLOT_COUNTER_DURATION = 20000;
const RECONNECT_INTERVAL = 5000;
const LotteryWinnersSection = ({ lotteryStatus }: { lotteryStatus: string }) => {
// UI States
const [winners, setWinners] = useState<LotteryWinnerDataSimplified[]>([]);
const [currentNumber, setCurrentNumber] = useState<string>('00-00-00-00-00');
const [isConfettiActive, setIsConfettiActive] = useState(false);
const [wsStatus, setWsStatus] = useState<'connecting' | 'connected' | 'error'>('connecting');
const { width, height } = useWindowSize();
const { lotteryData } = useLotteryAuth();
const [isSlotCounterAnimating, setIsSlotCounterAnimating] = useState(false);
const [winnerSelectingStatus, setWinnerSelectingStatus] = useState<
'not-selected' | 'is-selecting' | 'selected'
>('not-selected');
const [pendingWinner, setPendingWinner] = useState<LotteryWinnerDataSimplified | null>(null);
// Add new state for display text
const [displayText, setDisplayText] = useState<string>('...');
const [winnerText, setWinnerText] = useState<string>('');
const wsRef = useRef<WebSocket | null>(null);
const pingIntervalRef = useRef<NodeJS.Timeout | null>(null);
const reconnectTimeoutRef = useRef<NodeJS.Timeout | null>(null);
const mountedRef = useRef(false);
let reconnectAttempts: number;
// Initialize winners from lottery data
useEffect(() => {
if (lotteryData?.data.winners) {
const simplifiedWinners = lotteryData.data.winners.map((winner) => ({
client: winner.client,
winner_no: winner.winner_no,
ticket: winner.ticket,
}));
setWinners(simplifiedWinners);
setCurrentNumber(lotteryData.data.winners.at(-1)?.ticket || '00-00-00-00-00');
}
}, [lotteryData]);
useEffect(() => {
mountedRef.current = true;
const setupWebSocket = () => {
if (wsRef.current) return;
try {
const socket = new WebSocket(WEBSOCKET_URL);
wsRef.current = socket;
socket.addEventListener('open', () => {
console.log('✅ WebSocket Connected');
setWsStatus('connected');
reconnectAttempts = 0; // Reset reconnect attempts
});
socket.addEventListener('message', handleWebSocketMessage);
socket.addEventListener('error', (error) => {
console.error('❌ WebSocket Error:', error);
setWsStatus('error');
});
socket.addEventListener('close', (event) => {
console.log('❌ WebSocket Closed:', event);
console.log(`Code: ${event.code}, Reason: ${event.reason}`);
setWsStatus('error');
// Only reconnect if closure is abnormal
if (event.code !== 1000) {
reconnectWebSocket();
}
});
} catch (error) {
console.error('❌ Error creating WebSocket:', error);
setWsStatus('error');
reconnectWebSocket();
}
};
const reconnectWebSocket = () => {
if (!mountedRef.current) return;
const delay = Math.min(1000 * 2 ** reconnectAttempts, 30000); // Exponential backoff
reconnectAttempts += 1;
console.log(`Reconnecting in ${delay / 1000} seconds...`);
reconnectTimeoutRef.current = setTimeout(() => {
setupWebSocket();
}, delay);
};
setupWebSocket();
return () => {
mountedRef.current = false;
if (pingIntervalRef.current) {
clearInterval(pingIntervalRef.current);
}
if (reconnectTimeoutRef.current) {
clearTimeout(reconnectTimeoutRef.current);
}
if (wsRef.current) {
wsRef.current.close();
wsRef.current = null;
}
};
}, []);
// WebSocket Message Handler
const handleWebSocketMessage = async (event: MessageEvent) => {
if (!mountedRef.current) return;
try {
const newWinner = JSON.parse(event.data);
if (!newWinner || !newWinner.phone || !newWinner.winner_no || !newWinner.ticket) {
throw new Error('Invalid data format received');
}
const winnerData = {
client: newWinner.phone,
winner_no: newWinner.winner_no,
ticket: newWinner.ticket,
};
setDisplayText(`${winnerData.winner_no}-nji ýeňiji saýlanýar`);
setWinnerSelectingStatus('is-selecting');
setPendingWinner(winnerData);
setCurrentNumber(winnerData.ticket);
await new Promise((resolve) => setTimeout(resolve, SLOT_COUNTER_DURATION));
setDisplayText('The winner is');
setWinnerText(winnerData.client);
setWinnerSelectingStatus('selected');
setIsConfettiActive(true);
setWinners((prev) => [...prev, winnerData]);
setTimeout(() => {
if (mountedRef.current) {
setIsConfettiActive(false);
setWinnerSelectingStatus('not-selected');
setPendingWinner(null);
setDisplayText('...');
setWinnerText('');
}
}, 10000);
} catch (error) {
console.error('Error processing message:', error);
setDisplayText('Error processing winner');
}
};
return (
<section>
{wsStatus === 'error' && (
<div className="text-red-500 text-center mb-2">
Connection error. Please refresh the page.
</div>
)}
{isConfettiActive && (
<div className="fixed top-0 left-0 z-50">
<ReactConfetti
width={width}
height={height}
recycle={false}
numberOfPieces={1000}
tweenDuration={10000}
run={true}
colors={[
'linear-gradient(45deg, #5D5D72, #8589DE)',
'linear-gradient(45deg, #E1E0FF, #575992)',
'#8589DE',
'#575992',
'#E1E0FF',
'#BA1A1A',
]}
/>
</div>
)}
<div className="container">
<div
className="flex flex-col items-center rounded-[32px] gap-[40px]"
style={{ background: 'linear-gradient(180deg, #F0ECF4 0%, #E1E0FF 43.5%)' }}>
<div className="flex items-center justify-center w-full min-h-[240px]">
{winnerSelectingStatus === 'not-selected' ||
winnerSelectingStatus === 'is-selecting' ? (
<AnimatedText
text={displayText}
className="text-center flex items-center justify-center text-[100px] leading-[108px] text-[#E65E19]"
/>
) : (
<div className="flex flex-col items-center justify-center">
<AnimatedText
text={displayText}
className="text-center text-[56px] leading-[64px] text-[#E65E19]"
/>
{winnerText && (
<AnimatedText
text={winnerText}
className="text-center text-[80px] leading-[88px] text-[#E65E19]"
/>
)}
</div>
)}
</div>
<div className="z-10">
<LotterySlotCounter numberString={currentNumber} isAnimating={isSlotCounterAnimating} />
</div>
<div className="flex gap-6 rounded-[12px] flex-1 w-full items-center justify-center sm:pb-[62px] pb-[32px] px-4">
<LotteryWinnersList winners={winners} />
</div>
</div>
</div>
</section>
);
};
export default LotteryWinnersSection;